English  |  正體中文  |  简体中文  |  Items with full text/Total items : 94286/110023 (86%)
Visitors : 21650562      Online Users : 261
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version


    Please use this identifier to cite or link to this item: http://asiair.asia.edu.tw/ir/handle/310904400/81080


    Title: 3D Virtual Formation March-Past with A*Pathfinding Algorithm
    Authors: Lin, Chang-Ching
    Contributors: 資訊多媒體應用學系
    Keywords: March-Past
    A* Pathfinding Algorithm
    Path Planning
    Character Animation
    Trigger
    Date: 2014-07-29
    Issue Date: 2014-09-18 05:23:35 (UTC+0)
    Publisher: Asia University
    Abstract: March-past performances are presented in most major ceremonies and competitions which represent the strength of the team and the symbol of their spirit. The study proposes the method of using A* pathfinding algorithm to set out a target which combines with the character animation and spawn point to control avatar. Meanwhile, the configuration of the trigger is there to set off the transformation of the march and the avatar is therefore made to become various character animations. Thus, an avatar march-past performance system is established. The utilization of A* pathfinding algorithm to accomplish a 3D virtual march system is able to simulate the effect of real march performances and the presentation of character animations and also the tool for rehearsals. The application of changeable character animations can be used in producing character, planning for character actions in 3D games and so on. Furthermore, the planning for walking path can be applied in development of 3D guide system and VR show rehearsals. As a result, the combination of the changeable march transformation and avatar character animation presents the power and beauty of the 3D virtual team.
    Appears in Collections:[行動商務與多媒體應用學系] 博碩士論文

    Files in This Item:

    File Description SizeFormat
    index.html0KbHTML674View/Open


    All items in ASIAIR are protected by copyright, with all rights reserved.


    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - Feedback