In this study, quantitative secondary data method for viewing sports experience to do the analysis. A total of eight questionnaire experience dimensions(Sensory experience, self-esteem experience entertainment experience, external learning experience, intrinsic learning experience, operations experience, social experience, experience of self-association). Each dimension has 3-5 items and the scale has a total of 31 items. Each question item was asked in both positive and negative ways. And use modified Kano analyses and asymmetric shock do different categories (all, gender, class, level of involvement) statistics and classification. The results of the analysis made out on the table and then go over the pros and cons as well as the degree of similarity analysis comparing the two methods. After analyzing it, found that the degree of similarity between the questions of 40% to 73%, the degree of similarity between the dimensions of 44% to 69%. A variety of different categories have different similarity, but not all categories have a high degree of similarity.