English  |  正體中文  |  简体中文  |  Items with full text/Total items : 94286/110023 (86%)
Visitors : 21653502      Online Users : 761
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version


    Please use this identifier to cite or link to this item: http://asiair.asia.edu.tw/ir/handle/310904400/26298


    Title: 以蔓延激發理論建構都市休閒空間活動的常識知識模型
    Authors: 陳瓊蕙
    Contributors: 創意設計學院;數位媒體設計學系
    Keywords: 行為;智能環境設計;限制型蔓延激發模式;behavior;intelligent environment design;constrained spreading activation model
    Date: 2011
    Issue Date: 2013-07-18 07:57:55 (UTC+0)
    Abstract: 以蔓延激發理論建構都市休閒空間活動的常識知識模型 隨著無所不在的運算時代來臨,學術研究與產業界投入較多心力於發展感應架構 技術,將其植入環境智能,創造可以感應、適應、反應人們活動的數位化環境。然而, 大部份的研究成果都強調感應科技的能力,較少關注於人們日常行為經驗的邏輯架 構。感測科技主要目的是感測人們的活動與行為,人們的行為都有類似或相同的習慣, 這種習慣會自然的累積在空間中,形成活動的紋理。基於此,本研究以都市休閒活動 為主題,蒐集人們在都市廣場中的各種活動與事件,進而分析其關聯性,探討由使用 者的累積行為做為基礎互動資料。對於未來智慧都市空間活動法則的建立,本研究主 要目的是開發一套簡單而且制式化的方法,紀錄人們的行為模式來建構都市休閒空間 活動的常識知識模型,並提供未來數位化支援與服務的參考。將此都市休閒空間活動 的常識知識模型稱之為「SmartCypin」,採用蔓延激發模式的演算,將每個行為節點 基於下一步可能產生的行為的可能性與彼此的關係去作推理,蔓延激發模式將不同的 權重值植入至這些節點,未來智慧都市空間的發展,可將智慧編織在自然的活動模式 之中,讓彼此關係形成一個資訊網絡。

    Construct a commonsense knowledge model of activities in urban leisure space with the Spreading Activation Theory With the coming of ubiquitous computing era, academic researches and industries put more efforts in the development of the sensor structure, to create a digital environment which can sense, adapt, and react to the activities of human beings with the sensor being put into the ambient intelligence. But in most of the research results, the ability of sensors is emphasized and less attention is paid to the construction of logical structure regarding people’s everyday life experiences. The main purpose of sensor technology is to sense and detect the activities and behaviors of human beings. People have similar or the same habits in their behaviors, such a habit will naturally be accumulated in the space and become the patterns of activities. Consequently, urban leisure activity is set to be the theme in this research. By collecting various activities and events of human beings in urban plazas, dependencies are further analyzed. The interactive data based on users’ cumulative usage are explored. For the establishment of the rule of activities in future smart urban space, main contribution made by this research is to develop a set of simple and formalized approach, to construct the commonsense knowledge model of activities in urban leisure space by recording the behavior patterns of human beings, and to provide a reference for digitized support and service in the future. The commonsense knowledge model of activities in urban leisure space is called “SmartCypin”, the algorithm of the spreading activation model is adopted. Each behavior node is inferred based on the possibility of what behavior may happen next and on their mutual relationships. In the spreading activation model, various weights are put into certain nodes and checked to see if some behavior nodes are enabled under such a circumstance. In the future development of smart urban space, smart can be woven into the activity patterns of the nature, allowing mutual relationships to form an information network.
    Appears in Collections:[數位媒體設計學系] 科技部研究計畫

    Files in This Item:

    File Description SizeFormat
    index.html0KbHTML775View/Open


    All items in ASIAIR are protected by copyright, with all rights reserved.


    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - Feedback