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    Please use this identifier to cite or link to this item: http://asiair.asia.edu.tw/ir/handle/310904400/1920


    Title: 在GPU上的水墨畫筆觸擴散處?方法
    Stroke and diffusion processing in ink painting on GPU
    Authors: 蔣承叡
    Contributors: 數位媒體設計學系碩士班
    Date: 2007
    Issue Date: 2009-10-13 06:28:28 (UTC+0)
    Publisher: 亞洲大學
    Abstract: 在電腦繪圖的領域,可以利用非真實感圖形繪製技術(Non-photorealistic Rendering, NPR)實現水墨畫,但是這種技術的運算過程是非常費時且繁雜的。本論文提出一個新的演算法,藉由縮小處理的範圍,以「飛白筆觸」和「擴散渲染」兩個因素作為主要特徵,這樣不僅能降低計算的複雜度,加快處理的速度,而且又不會失去水墨畫的風格。此外,使用者還可以透過一些簡單的參數設定,快速的做出自己想要的水墨擴散效果。最後,再透過圖形處理器(Graphic Processing Unit, GPU)的計算將成果快速的呈現出。
    Appears in Collections:[Department of Media and Design] Theses & dissertations

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