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    Please use this identifier to cite or link to this item: http://asiair.asia.edu.tw/ir/handle/310904400/19103


    Title: Could virtual learning communities of practice outpace tangible learning communities of practice in networked learning environments
    Authors: Chi-Syan Lin;Shu-Ling Lai;Pi-Mei Chu;Jung-Tsan Ma;Ya-Wen Hsu
    Contributors: 數位媒體設計學系
    Keywords: Community of Practice;Virtual Learning;Networked Learning;Learning Behavior;Game-based Learning;Project-based Learning
    Date: 2009
    Issue Date: 2012-11-26 07:22:26 (UTC+0)
    Abstract: The paper first characterizes the differences between tangible learning communities of practice and virtual learning communities of practice and claims that virtual learning communities of practice is one of the most significant ingredients in networked learning environments. Two empirical studies, which are associated with the application of PBL and Role Play Simulation and Game respectively, are examined against the current practice of networked learning in terms of learning behaviors and learning performance between virtual teams and tangible teams in the studies. The results of the studies reveal that tangible teams outperformed virtual teams almost in all directions in terms of constructive learning.
    Relation: International Journal on Digital Learning Technology,1(4):287-306.
    Appears in Collections:[數位媒體設計學系] 期刊論文

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