ASIA unversity:Item 310904400/116971
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    题名: 數位媒體教材運用於地板滾球意象空間訓練及解球策略之成效研究
    其它题名: The effectiveness of using Digital Media in training for visuospatial perspective-taking and decision-making in Boccia.
    作者: 陳銘哲
    CHEN, MIN-CHE
    贡献者: 陳俊宏;林盛宏
    CHEN, JUN-HONG;Lin, Sheng-Houng
    數位媒體設計學系
    关键词: 地板滾球;首球;視覺觀點取替能力;帕奧
    Boccia;First Ball;Visuospatial Perspective Taking;Paralympic
    日期: 2023
    上传时间: 2023-11-22 01:41:37 (UTC+0)
    摘要: 地板滾球是講求戰略和精準的運動。選手除需擁有好的投擲技巧以確保精準度外,更需要正確洞悉雙方面臨的球局,並以正確的解球策略,以提高致勝率。 致勝率的提昇,除了不斷練習外,是否還能出現其他更具效能的訓練方式?本研究基於客觀數據與既有影音資料分析,透過滯後序列分析法,萃取出優秀國際地板滾球選手核心知識與用球策略,分析出3 種常見發球方首球球型,並透過滯後序列分析法,系統性找出解球方之最佳解球行為模式,讓學習者能藉由有效的訓練方案或數位媒體輔助訓練計畫,內化這些策略知識,並於賽事中在面對球局 (視覺觀點取替)時,且能採取合適而正確的策略。實驗結果顯示結合數位媒體設計有效的訓練內容與方法,確能協助選手提昇解球策略能力,以達到協助選手提昇致勝率的目的。
    Boccia is a game that needs strategic and precisely throw. Good boccia players not only have excellent throwing skills but also use them in a appropriate timing and sequences to cope with the dynamic changing of the game to increase the winning probabilities. They also have good visuospatial perspective taking ability from the point of oppoent’s view, so they can attack or defense the game in advance. By analyzing two internationl boccia competitions that were held at 2019, this study identified three types of first balls that go after the Jack. In addition, the appropriate solving strategies of these three ball types were found by using the lag sequential analysis, respectively. Not only these strategic throwing know-hows, but also the training materials of visuospatial perspective taking were leaning by subjects in the form of digital media. The experimental results show that the group receiving the digital media treatment improves their stragetic throwing skills and the visuospatial perspective taking ability.
    显示于类别:[數位媒體設計學系] 博碩士論文

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