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    Please use this identifier to cite or link to this item: http://asiair.asia.edu.tw/ir/handle/310904400/113345


    Title: 擬人化角色數位創作網站 分類標籤之關聯規則分析
    Application of Association Rules on Tags about Digital Creation of Furry Websites
    Authors: 陳奎霖
    CHEN, KUEI-LIN
    Contributors: 數位媒體設計學系
    Keywords: 關聯規則分析;數位創作;獸人;擬人化角色;程式語言
    Digital Creation;furries;furry;Association Rules;Python
    Date: 2022-07-26
    Issue Date: 2022-10-28 06:59:35 (UTC+0)
    Publisher: 亞洲大學
    Abstract: 現如今科技發展、時代進步和訊息的數位化,網路是創作和觀賞者們發布、公開、欣賞、轉載和分享等的重要媒介,也促進了人與人之間的交流。然而在網路上有著五花八門的題材,也衍生了各式各樣的數位創作,而觀賞者們會對哪些題材喜歡和感興趣。而本研究將以其中一個網路題材furry為出發,首先對這一題材做簡單的介紹,透過查閱各種形式的資料,整理出所有對於furry相關的介紹,接著藉由蒐集觀賞者喜好的數位創作,從中擷取標籤和關鍵字,篩選、整理並且分析,嘗試了解觀賞者的喜好,一是調查網路平台上資料的統計,二是利用程式統計並且操作關聯規則分析,將結果紀錄並且排序,藉由比較網路平台統計結果與取樣的分析結果,可以從中找出二者之間的差異和關聯性,亦可比較出經典和熱門創作,哪些題材有更高的討論度。本研究所得到的資訊,可以提供創作者在創作上的參考,讓創作者能夠更加理解觀賞者的喜好,也提供一套調查市場的方法,未來也會繼續針對furry相關題材持續做研究,亦可以加入其他題材或做比較,或是對furry相關的創作者或觀賞者,做情緒、感覺、喜好等研究,亦或是針對特定的或是重度愛好的觀賞者做更深一層的研究。
    Nowadays, with the development of science and technology, the progress of the times and the digitization of information, the Internet is an important medium for creators and viewers to publish, open, appreciate, reprint and share, and it also promotes communication between people.However, there are various themes on the Internet, and various digital creations have also been derived, and which themes will viewers like and be interested in. This research will start with furry, one of the Internet themes. First, we will give a brief introduction to this topic. By consulting various forms of information, we will sort out all the introductions related to furry, and then collect the digital creations that viewers like. , extract tags and keywords from them, filter, organize and analyze, and try to understand the preferences of viewers. One is to investigate the statistics of data on the Internet platform, and the other is to use program statistics and operation association rule analysis to record and sort the results. By comparing the statistical results of the online platform and the analysis results of the sampling, we can find out the differences and correlations between the two, and also compare the classic and popular creations, and which themes have a higher degree of discussion.The information obtained by this research can provide creators with a reference for creation, so that creators can better understand the preferences of viewers, and also provide a set of methods to investigate the market. In the future, we will continue to do research on furry-related topics. You can add other themes or make comparisons, or do research on emotions, feelings, preferences, etc. of furry-related creators or viewers, or do deeper research for specific or heavy-hobby viewers.
    Appears in Collections:[數位媒體設計學系] 博碩士論文

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