“Hanoi Tower” is a popular game with its long history, in which have implied the mathematics content and fractal symmetry. Even though, most players can not perceive the existence of the latter. According to the defect, this research is to study various multimedia elements and investigate the effectiveness for various links between the traditional game and the mathematics included. There are three main steps in this study. The first step is to design the computer "Hanoi Tower" game. In order to the performance the mathematics included in of "Hanoi Tower" implicitly. The second step base on several different elements of multimedia, which are “text” and” numbers” and “graphics”, in addition with "flying state prompt" and "simultaneous prompt" and their combinations to establish seven versions of the illustration screen areas, accordingly. Third step we precede an experience on previous designs. For each of illustration screen area, has eight adults in one team. In final, we have analyzed the effectiveness performance of seven groups.